

#ifndef _SHELL_RESMATCHINGPLAYER_MESSAGE_H_
#define _SHELL_RESMATCHINGPLAYER_MESSAGE_H_

#include "Message.h"
#include "Beans.h"
//#include <vector>
//#include "TeamPlayer.h"
using namespace std;

class ResMatchingPlayerMessage : public Message
{
	public:
	ResMatchingPlayerMessage();
	~ResMatchingPlayerMessage();
	void reset();
	ResMatchingPlayerMessage* clone();
	static const int _ID;
	//匹配人员简易信息
	vector<TeamPlayer*> teamPlayers;
	
	bool read_from(ByteBuf& buf);
    bool write_to(ByteBuf& buf);
    int getId();
};

#endif
